This presentation explores games developed by libraries to support information literacy and internal training. One benefit of creating games is being able to tailor experiences to the culture and needs of libraries and their communities. Some games covered in this session include the University of Tennessee Libraries’ interactive Breakout Game for first-year studies courses, Acquisitions Adventure (which is used for internal training of acquisitions staff), and the Pendergrass Clue board game (which supports one of our branch libraries). This session showcases games created by other libraries as well.
Date Recorded: 10/25/19
Format: Archived YouTube Video
Presenter: Allison Shepard / Assistant Professor & Online Learning Librarian University of Tennessee Libraries